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Cartoon guy. The model is built for good deformation with smooth subdivision. Head is uv mapped. Take a look at a turnaround movie in quicktime format below. For non riged version in various formats click here
IK FK switching, squash & stretch, additional controllers, smoothing level switcher, low proxy mode, rescaling individual parts with influence objects for animation and reshaping, weighting, character control set, grouped and easy to export, ready for animation. This model does not have any blendshapes and teeth is not included. Eye aim ctrls are included and they can be animated separately.
Available in following format: Maya 7 (.ma)



